Dec. 5th, 2008

rallamajoop: (still in the dark)
Finally done! ^^; Meant to have this posted ages ago (and I've still got all our WEWY stuff from the same trip to cover yet ><), but as so often happens with good intentions like that, distractions are plentiful and free time rather less so. Anyway, better late than never and all that, there is more than enough to cover.

Since I've already talked about the more general experience of the Tokyo Gameshow in a previous post (and the Squeenix closed theatre session elsewhere) I'll just summarise here: most of the interesting GG-related stuff happened on day two of the convention. I was cosplaying Millia, and [livejournal.com profile] velithya (my partner in crime for the purposes of this report) was there as Sol. We were there with a bunch of other friends as well, but they were cosplaying from other series, so won't feature so prominently in this report.

The ArcSys booth was pretty low-key this year. I was expecting they'd probably have some major promotional stuff for that upcoming shameless GG clone BlazBlue game, but there was next to nothing there about it. As compared to the giant display they had last year when they had Overture to promote, there wasn't much more than a small presentation area. This is not entirely a bad thing - as friends of mine had reported from last year, the advantage of being fans of a game made by a small company with a booth that doesn't get as much attention as the big industry names is that the staff are a lot less busy and a lot happier to talk to you or, say, track down Ishiwatari Daisuke for a cosplayer who wants a photo with him. Queues for the signing in the afternoon were much shorter too, which you learn to seriously appreciate after seeing how bad they get around places like the Squeenix booth.

The staff also included a helpful English-speaking staff member was nice enough to answer a couple of our bigger questions, which I'll cover here before I get bogged down with posting all those photos down below.

At long last, answers to a couple of those big Overture-related questions )

The rest of the report and lots of photos )

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